a few years ago I bought a humble bundle package to learn coding in godot, mesed around with the courses for about half a week and then put it down again. I mostly forgot about it and then I had a kid so that really blew it all out of the water. But I do want to pursue game development as a hobby and creative outlet. I like making art and writing stories and even creating little chiptunes in programs like famistudio, so it seems like a natural pathway. But besides that one week with goodot my coding skills are nonexistent ha.
while starting to figure out both gdscript in godot and html/css for neocities, I decided to start with sometihing i do know, fucking around in pixel art programs. I'm pretty set on using low res pixel art for whatever little games I can come up with. Initially these looked like a bunch of little spaceships, maybe for a player chaaracter or enemies. I found a muted color palette I liked here at Lospec and hit the ground running.
realistically i don't think this is the most useful thing I could be spending time on but its the most approachable in my free time. As a sidenote for future devlogs, I really need to figure out how to upscale these sprites to eb visible lol. I am thinking that learning html will end up being helful in my wider quest to pick up programming, even if the two languages are different from one another in key ways.
as you can tell from my little spaceships, my first idea i have latched onto is a theme of scifi, and potentially trying to translate some genres or series that are more sword + sorcery and translate them into a cosmic weirdness kind of vibe. reference points would be games like ultima or fire emblem.
my gdscript is still trash but I was able to import a basic outer space tileset, of mostly small stars on a black background. That became part of a tilemap node in godot, funcitons as teh background for a grid based game. I then got a little static ship shmoving around on it.
while i like the space sprites, I am not necessarily set on one project or another just yet, becasue i think i need more time to learn programming basics before committing to some long crazy thing. if anything the little ships will be pretty reusable as assets while I play around with the program.